#include <WimpBits.h>
◆ WindDefStr()
WindDefStr::WindDefStr |
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◆ ~WindDefStr()
WindDefStr::~WindDefStr |
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◆ operator delete()
void WindDefStr::operator delete |
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void * | ptr | ) |
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◆ operator new() [1/3]
void * WindDefStr::operator new |
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size_t | | ) |
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◆ operator new() [2/3]
void * WindDefStr::operator new |
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size_t | , |
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int | ) |
◆ operator new() [3/3]
void * WindDefStr::operator new |
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size_t | , |
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int | , |
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int | ) |
◆ behind
◆ [union]
union { ... } WindDefStr::colours |
◆ height
◆ [union]
union { ... } WindDefStr::minsize |
◆ numIcons
◆ offset
◆ reserved
unsigned char WindDefStr::reserved |
◆ [struct] [1/2]
struct { ... } WindDefStr::s |
◆ [struct] [2/2]
struct { ... } WindDefStr::s |
◆ scrollInnerColour
unsigned char WindDefStr::scrollInnerColour |
◆ scrollOuterColour
unsigned char WindDefStr::scrollOuterColour |
◆ spriteArea
void* WindDefStr::spriteArea |
◆ title
◆ titleBackground
unsigned char WindDefStr::titleBackground |
◆ titleBackgroundHighlight
unsigned char WindDefStr::titleBackgroundHighlight |
◆ titleFlags
unsigned WindDefStr::titleFlags |
◆ titleForeground
unsigned char WindDefStr::titleForeground |
◆ visibleArea
Box WindDefStr::visibleArea |
◆ width
◆ windowFlags
◆ workArea
◆ workBackground
unsigned char WindDefStr::workBackground |
◆ workFlags
unsigned WindDefStr::workFlags |
◆ workForeground
unsigned char WindDefStr::workForeground |
The documentation for this struct was generated from the following file: