| copySprite(SpriteObj *, char *) | SpriteAreaObj | |
| copySprite(char *, char *) | SpriteAreaObj | |
| createMask(SpriteObj *) | SpriteAreaObj | |
| createMask(char *) | SpriteAreaObj | |
| createSprite(char *, int, int, int, int) | SpriteAreaObj | |
| deleteRow(SpriteObj *, int) | SpriteAreaObj | |
| deleteRow(char *, int) | SpriteAreaObj | |
| deleteSprite(SpriteObj &) | SpriteAreaObj | |
| deleteSprite(char *) | SpriteAreaObj | |
| flipXAxis(SpriteObj *) | SpriteAreaObj | |
| flipXAxis(char *) | SpriteAreaObj | |
| getAreaSize(int *) | SpriteAreaObj | |
| getAreaSize() | SpriteAreaObj | |
| getClassName() | SpriteAreaObj | inlinevirtual |
| getClassType() | SpriteAreaObj | inlinevirtual |
| getFirstSpriteOffset(int *) | SpriteAreaObj | |
| getFirstSpriteOffset() | SpriteAreaObj | |
| getFreeSpaceOffset(int *) | SpriteAreaObj | |
| getFreeSpaceOffset() | SpriteAreaObj | |
| getSprite(char *, int, SpriteObj &) | SpriteAreaObj | |
| getSprite(char *, int) | SpriteAreaObj | |
| getSpriteCount(int *) | SpriteAreaObj | |
| getSpriteCount() | SpriteAreaObj | |
| getSpriteFromCoords(char *, int, int, int, int, int) | SpriteAreaObj | |
| getSpriteInfo(char *, spriteInfo_t *) | SpriteAreaObj | |
| getSpriteName(int, int, char *) | SpriteAreaObj | |
| getSpritePtr(char *) | SpriteAreaObj | |
| getSpritePtr(char *, SpritePtr_t &) | SpriteAreaObj | |
| insertRow(SpriteObj *, int) | SpriteAreaObj | |
| insertRow(char *, int) | SpriteAreaObj | |
| loadSpriteFile(char *) | SpriteAreaObj | |
| mergeSpriteFile(char *) | SpriteAreaObj | |
| Object() | Object | |
| putSprite(char *, int) | SpriteAreaObj | |
| putSprite(char *, int, int, int) | SpriteAreaObj | |
| putSprite(SpritePtr_t *, int) | SpriteAreaObj | |
| putSprite(SpritePtr_t *, int, int, int) | SpriteAreaObj | |
| putSprite(SpriteObj *, int) | SpriteAreaObj | |
| putSprite(SpriteObj *, int, int, int) | SpriteAreaObj | |
| putSpriteScaled(char *, int, int, int, sprite_factors *, sprite_pixtrans *) | SpriteAreaObj | |
| removeMask(SpriteObj *) | SpriteAreaObj | |
| removeMask(char *) | SpriteAreaObj | |
| renameSprite(SpriteObj &) | SpriteAreaObj | |
| renameSprite(char *) | SpriteAreaObj | |
| saveSpriteFile(char *) | SpriteAreaObj | |
| screenLoad(char *) | SpriteAreaObj | static |
| screenSave(char *, int) | SpriteAreaObj | static |
| selectSprite(SpriteObj &) | SpriteAreaObj | |
| selectSprite(char *) | SpriteAreaObj | |
| showProperties() | SpriteAreaObj | inlinevirtual |
| SpriteArea_t typedef | SpriteAreaObj | |
| spriteAreaInitialise() | SpriteAreaObj | |
| SpriteAreaObj() | SpriteAreaObj | |
| SpriteAreaObj(int size) | SpriteAreaObj | |
| SpriteAreaObj(int size, int offset) | SpriteAreaObj | |
| useSpriteName() | SpriteAreaObj | |
| useSpritePtr() | SpriteAreaObj | |
| ~Object() | Object | protected |
| ~SpriteAreaObj() | SpriteAreaObj | |